..is that the game is an absolute blast in multiplayer. Yes,
Magicka has been out for a while and I have had the opportunity to play through it not only in single player but also with a friend. For those that haven't yet heard of Magicka it is a game from hitherto unknown Swedish developer
Arrowhead Game Studios, published by
Paradox Interactive. I touched upon it in a
previous post. It blends light RPG elements with humour and has given the well used concept of spell casting somewhat of a twist. While there are some pre-defined, named spells, most of the spellcasting is done by simply combining different "element-energies" and pulling the trigger. The game encourages the player to experiment with different combinations and this system actually works rather well, even though I did find myself relying on a few different favourite combinations for large parts of the game.
I didn't play the single player for very long, but had a fantastic time playing it cooperatively with a friend sitting in the same room. And I think this is the way the game should be played. I highly recommend it, especially now since the latest patches has improved greatly on stability, which was a problem at launch.
The game is not to be given a thumbs up only for being fun, but also for trying something new, testing a new concept. And the combination of expanding upon gaming concepts and delivering them in a package that is very fun is always commendable in my book.
All the best